This is the way most economists define economies. The supply side tends to rise faster than demand. On the other hand, demand can be viewed as the result of a fixed quantity of input. In this case, because our demand and supply increase in the same ratio, the price of the product will go up.
In fact, this is how we got into the problem in the first place. Our demand for these Visionaries is roughly three-quarters of a billion dollars, and the supply is roughly seventy thousand people. If the price of the Visionaries’ product is $10 million per Visionary, and the supply is roughly five-hundred thousand, that’s $500,000 per Visionary. That’s why we’re doing this.
This is a situation where demand and supply are almost the same. You can’t just increase supply and expect to increase the price at the same time. This is why we’re doing this. It’d be like putting a price on coffee, and then adding a hundred new cups every time demand increases by a dollar. Or a dollar’s worth of coffee, and then we add a hundred more. It’s not going to happen.
This is the thing that is usually the most annoying thing about any game’s production history. It’s the production history of the game that makes it hard for the makers to figure out the right direction for them. They are constantly trying to figure out what exactly did they want to see in the next game. The only way to get that right is to make sure that players are still able to interact with the game.
To make sure there is still no mistakes in the production history, they need to figure out how to keep the player from being able to predict what the future will look like. If demand and supply increase in the exact same manner, players will become very confused as to what the game is about. That’s why the makers of The Elder Scrolls and Skyrim have been making so much effort to avoid making a game set in the future.
The answer is that if demand and supply both increase by the exact same amount then the game will be able to function in any future. Even if demand increases for example by 50 percent, demand and supply will still be the same.
The reason that demand and supply are equal is because we all know that our demands will be the same if we are always willing to pay more if we want to. If you can’t pay for your house or car, then you won’t be able to save for that house, car, or car. We are getting a new demand curve because of a new system.
Demand is the rate at which a product (like your house or car) will be sold. Supply is the amount of that product that is actually being sold. If we are always willing to sell more of either, then supply equals demand. If we never have to sell anything, then demand is never equal to supply.
There is a great video on this, called the Demand Curve. It talks about the problem with linear demand curves. It goes through a couple of different ways to deal with this, and the last way is to use the concept of the “gainsharing” algorithm.
The gainsharing algorithm is a simple concept. Basically, you take the amount of a product sold, and you use it to calculate how much more you can sell of that product at the same time. If you are always willing to sell more at the same time, then the demand curve will be linear. But if you don’t have to sell anything, then the demand curve will be exponential.